You've probably been hearing a lot about Bitcoin recently and are wondering what's the big deal? Most of your questions should be answered by the resources below but if you have additional questions feel free to ask them in the comments. It all started with the release of the release of Satoshi Nakamoto's whitepaper however that will probably go over the head of most readers so we recommend the following videos for a good starting point for understanding how bitcoin works and a little about its long term potential:
Limited Supply - There will only ever be 21,000,000 bitcoins created and they are issued in a predictable fashion, you can view the inflation schedule here. Once they are all issued Bitcoin will be truly deflationary. The halving countdown can be found here.
Open source - Bitcoin code is fully auditable. You can read the source code yourself here.
Accountable - The public ledger is transparent, all transactions are seen by everyone.
Decentralized - Bitcoin is globally distributed across thousands of nodes with no single point of failure and as such can't be shut down similar to how Bittorrent works. You can even run a node on a Raspberry Pi.
Censorship resistant - No one can prevent you from interacting with the bitcoin network and no one can censor, alter or block transactions that they disagree with, see Operation Chokepoint.
Push system - There are no chargebacks in bitcoin because only the person who owns the address where the bitcoins reside has the authority to move them.
Low fee scaling - On chain transaction fees depend on network demand and how much priority you wish to assign to the transaction. Most wallets calculate on chain fees automatically but you can view current fees here and mempool activity here. On chain fees may rise occasionally due to network demand, however instant micropayments that do not require confirmations are happening via the Lightning Network, a second layer scaling solution currently rolling out on the Bitcoin mainnet.
Borderless - No country can stop it from going in/out, even in areas currently unserved by traditional banking as the ledger is globally distributed.
Portable - Bitcoins are digital so they are easier to move than cash or gold. They can even be transported by simply memorizing a string of words for wallet recovery (while cool this method is generally not recommended due to potential for insecure key generation by inexperienced users. Hardware wallets are the preferred method for new users due to ease of use and additional security).
Bitcoin.org and BuyBitcoinWorldwide.com are helpful sites for beginners. You can buy or sell any amount of bitcoin (even just a few dollars worth) and there are several easy methods to purchase bitcoin with cash, credit card or bank transfer. Some of the more popular resources are below, also check out the bitcoinity exchange resources for a larger list of options for purchases.
Here is a listing of local ATMs. If you would like your paycheck automatically converted to bitcoin use Bitwage. Note: Bitcoins are valued at whatever market price people are willing to pay for them in balancing act of supply vs demand. Unlike traditional markets, bitcoin markets operate 24 hours per day, 365 days per year. Preev is a useful site that that shows how much various denominations of bitcoin are worth in different currencies. Alternatively you can just Google "1 bitcoin in (your local currency)".
Securing your bitcoins
With bitcoin you can "Be your own bank" and personally secure your bitcoins OR you can use third party companies aka "Bitcoin banks" which will hold the bitcoins for you.
If you prefer to "Be your own bank" and have direct control over your coins without having to use a trusted third party, then you will need to create your own wallet and keep it secure. If you want easy and secure storage without having to learn computer security best practices, then a hardware wallet such as the Trezor, Ledger or ColdCard is recommended. Alternatively there are many software wallet options to choose from here depending on your use case.
If you prefer to let third party "Bitcoin banks" manage your coins, try Gemini but be aware you may not be in control of your private keys in which case you would have to ask permission to access your funds and be exposed to third party risk.
Note: For increased security, use Two Factor Authentication (2FA) everywhere it is offered, including email! 2FA requires a second confirmation code to access your account making it much harder for thieves to gain access. Google Authenticator and Authy are the two most popular 2FA services, download links are below. Make sure you create backups of your 2FA codes.
As mentioned above, Bitcoin is decentralized, which by definition means there is no official website or Twitter handle or spokesperson or CEO. However, all money attracts thieves. This combination unfortunately results in scammers running official sounding names or pretending to be an authority on YouTube or social media. Many scammers throughout the years have claimed to be the inventor of Bitcoin. Websites like bitcoin(dot)com and the btc subreddit are active scams. Almost all altcoins (shitcoins) are marketed heavily with big promises but are really just designed to separate you from your bitcoin. So be careful: any resource, including all linked in this document, may in the future turn evil. Don't trust, verify. Also as they say in our community "Not your keys, not your coins".
Where can I spend bitcoins?
Check out spendabit or bitcoin directory for millions of merchant options. Also you can spend bitcoin anywhere visa is accepted with bitcoin debit cards such as the CashApp card. Some other useful site are listed below.
Mining bitcoins can be a fun learning experience, but be aware that you will most likely operate at a loss. Newcomers are often advised to stay away from mining unless they are only interested in it as a hobby similar to folding at home. If you want to learn more about mining you can read more here. Still have mining questions? The crew at /BitcoinMining would be happy to help you out. If you want to contribute to the bitcoin network by hosting the blockchain and propagating transactions you can run a full node using this setup guide. If you would prefer to keep it simple there are several good options. You can view the global node distribution here.
Just like any other form of money, you can also earn bitcoins by being paid to do a job.
You can also earn bitcoins by participating as a market maker on JoinMarket by allowing users to perform CoinJoin transactions with your bitcoins for a small fee (requires you to already have some bitcoins.
The following is a short list of ongoing projects that might be worth taking a look at if you are interested in current development in the bitcoin space.
One Bitcoin is quite large (hundreds of £/$/€) so people often deal in smaller units. The most common subunits are listed below:
one bitcoin is equal to 100 million satoshis
1,000 per bitcoin
used as default unit in recent Electrum wallet releases
1,000,000 per bitcoin
colloquial "slang" term for microbitcoin (μBTC)
100,000,000 per bitcoin
smallest unit in bitcoin, named after the inventor
For example, assuming an arbitrary exchange rate of $10000 for one Bitcoin, a $10 meal would equal:
For more information check out the Bitcoin units wiki. Still have questions? Feel free to ask in the comments below or stick around for our weekly Mentor Monday thread. If you decide to post a question in /Bitcoin, please use the search bar to see if it has been answered before, and remember to follow the community rules outlined on the sidebar to receive a better response. The mods are busy helping manage our community so please do not message them unless you notice problems with the functionality of the subreddit. Note: This is a community created FAQ. If you notice anything missing from the FAQ or that requires clarification you can edit it here and it will be included in the next revision pending approval. Welcome to the Bitcoin community and the new decentralized economy!
Transcript of how Philip the tyrant admin of the Bitcoin Cash Telegram group called Spoice stupid, an idiot, a parrot among other insults then banned her instead of discussing Bitcoin Cash. That Telegram group is hostile, ABC/IFP shills run and follows the rBitcoin toxic censorship modus operandi.
David B., [18.10.20 01:46] https://www.reddit.com/btc/comments/jdagi3/whats_up_with_the_bchn_hypocrisy/ David B., [18.10.20 01:47] Wut x2 J Stodd, [18.10.20 01:49] [In reply to David B.] Their words are meaningless. They have no principles. Wish i could comment but bitcoinxio banned me from rbtc and never told me why David B., [18.10.20 01:59] These comments are so toxic Spoice, [18.10.20 01:59] In reality, the real continuation of Bitcoin as we all know it is what is carried on by BCHN, BU, BCHD and others Spoice, [18.10.20 02:00] ABC is changing the rules to something that is not Bitcoin Spoice, [18.10.20 02:00] anyone denying those facts is selling you snake oil Spoice, [18.10.20 02:00] If Blockstream tried to take some % to their own benefit, we would have never needed BCH in the first place Spoice, [18.10.20 02:00] everyone would have rejected them in a second J Stodd, [18.10.20 02:01] [In reply to Spoice] Bitcoin Cash is not Bitcoin to start with, so who cares? David B., [18.10.20 02:01] [ Album ] Spoice, [18.10.20 02:01] yet we have ABC trying to pull this theft and all those puppets think it's ok Spoice, [18.10.20 02:01] JSTodd that's bullshit David B., [18.10.20 02:01] Like trying to talk to a core maxi about altcoins Spoice, [18.10.20 02:01] Bitcoin Cash is the most Bitcoin out of all Bitcoins Spoice, [18.10.20 02:01] it is the continuation of what Satoshi started David B., [18.10.20 02:02] Tbh they aren't even toxic Michael Nunzio, [18.10.20 02:02] [In reply to Spoice] If the hash follows then it is Bitcoin Cash. Only if it doesn't is your claim true J Stodd, [18.10.20 02:03] [In reply to Spoice] Bitcoin is Bitcoin. Bitcoin failed to be Peer to Peer Cash, so Bitcoin Cash attempted to fix this by forking Bitcoin and attacking the root of the problem. This does not mean Bitcoin Cash is literally Bitcoin. Adopt a different argument. Sorry if you bought into that bc of Rogers rantings J Stodd, [18.10.20 02:05] Bitcoin Cash can replace Bitcoin, and if Bitcoin dies and BCH wins then sure maybe it can take its name from its grave, but they are different products, trying to say Bitcoin stopped being "Bitcoin" and became BCH is a self contradiction. Jingles, [18.10.20 02:08] Jstodd's got some good points. Jingles, [18.10.20 02:08] He's learnt so much in the last year ☺️ Spoice, [18.10.20 02:08] "Bitcoin is Bitcoin" is a false statement. BTC is just an instance of Bitcoin. Bitcoin is the set of rules defined in the whitepaper first and foremost, it is peer to peer electronic cash. BTC no longer fits that criteria. Bitcoin Cash meets them. The fork proposed by ABC also fails to meet that criteria. Therefore the continuation of Bitcoin is in whatever BU, BCHN, Flowee and others will continue. Jingles, [18.10.20 02:09] What rules were defined in the WP? Spoice, [18.10.20 02:10] Let's see which rules aren't: 1) No coinbase tax going to any centralized entity such as ABC 2) No throttling of TX throughput such as BTC Spoice, [18.10.20 02:10] therefore they both fail the simple "Is this Bitcoin?" test Spoice, [18.10.20 02:11] Finally, Michael, if you think Hash rate defines what Bitcoin is, you should stick to BTC Jingles, [18.10.20 02:11] 21 million coins isn't in the WP Jingles, [18.10.20 02:11] I asked what rules did the WP define. Spoice, [18.10.20 02:12] Because BCH failed that criteria since it forked, therefore your point is wrong Spoice, [18.10.20 02:12] https://www.metzdowd.com/pipermail/cryptography/2009-January/014994.html Spoice, [18.10.20 02:12] The announcement of the white paper included the 21 million limit, close enough Jingles, [18.10.20 02:12] HIs announcement isn't the WP Spoice, [18.10.20 02:12] show me where Satoshi said that Amaury shoudl tax the chain? Spoice, [18.10.20 02:12] Doesn't matter- close enough Jingles, [18.10.20 02:12] Bitcoin is the set of rules defined in the whitepaper first and foremost - You Jingles, [18.10.20 02:13] My ears pricked up on that comment, so I'm asking you what you meant. Spoice, [18.10.20 02:13] Correct. Changing the 21 million hard limit is still more Bitcoin than taxing the Coinbase, yet both will never ever happen. Not to Bitcoin anyway Jingles, [18.10.20 02:13] If you meant Satoj's writings pre and post WP then you should be clear about it Spoice, [18.10.20 02:13] some bastardized chain might, just not Bitcoin Jingles, [18.10.20 02:14] The closest we have to anything to indicate what is "Bitcoiness" is general things like "the longest chain" Spoice, [18.10.20 02:14] No, it is never a single thing David B., [18.10.20 02:15] REEEE Jingles, [18.10.20 02:15] trustless, no single trusted third parties, and rules can change due to incentives via consensus Spoice, [18.10.20 02:15] it is a set of common sense and experiment driven and historical relevance and initial parameters and "peer to peer electronic cash" definition indicators Spoice, [18.10.20 02:15] never a single thing Jingles, [18.10.20 02:16] [In reply to Spoice] This is like the exact opposite of what you said earlier Jingles, [18.10.20 02:16] Bitcoin is defined by the rules in the WP, I mean common sense. Jingles, [18.10.20 02:16] 🤷♂️ Spoice, [18.10.20 02:16] Nope, the rule set is defined in the white paper should never change, but I never said all rules are defined in the white paper Jingles, [18.10.20 02:16] What rules? Spoice, [18.10.20 02:16] It is a union Jingles, [18.10.20 02:17] What rules are there? Spoice, [18.10.20 02:17] Rules in the white paper + what continued to define Bitcoin thereafter J Stodd, [18.10.20 02:17] [In reply to Spoice] > "Bitcoin is Bitcoin is a false statement." Alas, if we cannot agree on the law of identity, aka A=A, then i dont understand how to hold a conversation with you using logic. > BTC is an instance of Bitcoin No, BTC is a ticker used optionally by exchanges. Other common tickers for bitcoin include XBC, XBT, BC (correct me if im wrong on any of these) > "Bitcoin is a set of rules in the whitepaper" Super hard to defend this. Theres no mention of a 21M supply cap, no blocksize limit *at all*, and it also says additional rules and incentives can be enforced (implying maybe they should). Jingles, [18.10.20 02:17] I go through this with BSVers all the time. We have no spec sheet of rules defining what Bitcoin is from Satoshi. Spoice, [18.10.20 02:18] Rules such as what defines a correct block, miners receiving the full incentive of mining it, etc Jingles, [18.10.20 02:18] The WP is a highlevel document Spoice, [18.10.20 02:18] The WP is a description of a scientific experiment Spoice, [18.10.20 02:18] if you want to start your own experiment, be my guest Jingles, [18.10.20 02:18] [In reply to Spoice] Valid tx rules aren't defined in the WP Spoice, [18.10.20 02:18] just don't try to call it Bitcoin Jingles, [18.10.20 02:19] The word majority is in the WP an awful lot wouldn't you say? Spoice, [18.10.20 02:19] Not valid TX rules, but what a proof of work block is and how it diverts the reward to the miner, etc Jingles, [18.10.20 02:20] [In reply to Spoice] and? what about BTC doesn't apply? Jingles, [18.10.20 02:20] I'm not arguing for any fork of BCH here. Spoice, [18.10.20 02:20] It no longer meets the very title of the white paper experiment, "Peer to peer electronic cash" Spoice, [18.10.20 02:20] The BTC instance of the experiment is destined to move away from the very title of the white paper Jingles, [18.10.20 02:20] It's electronic, and I use it like cash. Spoice, [18.10.20 02:20] that the maintainers even wanted to edit the white paper (Cobra and co) because of this fact J Stodd, [18.10.20 02:20] u/Spoice When did BTC stop being Bitcoin in your view? The day Amaury decided to launch the fork, before Segwit happened? If someone else launched a fork first, they would have been "the real bitcoin"? This is a game of whoever forks first becomes the real Bitcoin? What if two people launched a fork at the exact same time, maybe even with identical specs? Jingles, [18.10.20 02:21] Where did I go wrong? Jingles, [18.10.20 02:21] [In reply to Spoice] Did they? Spoice, [18.10.20 02:21] Doesn't matter if you use it today, its very technical fabric will have to move your transactions to 2nd layers and it will no longer be peer to peer electronic cash on chain Jingles, [18.10.20 02:21] peer to peer electronic cash on chain - Not in the wp Jingles, [18.10.20 02:22] We have satoj talking about HFT with sidechannels. Jingles, [18.10.20 02:22] So what? Jingles, [18.10.20 02:23] I think this is a good discussion Phil, nothing disrespectful is being said. I hope this is ok? Spoice, [18.10.20 02:23] Doesn't matter, the rule of common sense, which is closer to that title? Increasing a simple variable (Blocksize) to stay on track of the title and experiment, or introduce IOUs and Watchtowers and channels and locked BTC and that whole LN Bastardization? Which is close to the title? Jingles, [18.10.20 02:23] No one said that can't happen Michael Nunzio, [18.10.20 02:24] [In reply to Spoice] Congratulations you've made an argument which isn't an argument. Jingles, [18.10.20 02:25] The whole thing that was said was the system is based on majority rules, and incentives can be changed. Majority breaks any deadlock. David B., [18.10.20 02:25] How to kill a coin 101 Spoice, [18.10.20 02:25] Logic fails anyone who tries to claim BTC, ABC, BSV or any similar standalone experiments as Bitcoin, because of simple sanity checks and logic checks, often stemming out of common sense - If what you have moves you a single step away from what is otherwise the same old experiment which Satoshi wrote about and unleashed, you're not Bitcoin. If what you have moves you a step closer, it is Bitcoin. and so on and so forth. Phlip - Not giving away coins, [18.10.20 02:25] Wow, really fanatical almost religious statements. I guess its Sunday morning. Jingles, [18.10.20 02:27] [In reply to Spoice] There's nothing common about common sense. You point to the WP to make a point, and your point isn't in there. Spoice, [18.10.20 02:27] Throttled and you need off-chain IOUs and always-on services to function (BTC) ? Not Bitcoin. Requires permission to be used and could be centrally confiscated on the whim of the organization behind it (BSV)? Not Bitcoin. Premined (Bitcoin Gold, Diamond)? Not Bitcoin. Taxing the miners through Coinbase and changing the incentives which were at play since day 0 (ABC)? Not Bitcoin Spoice, [18.10.20 02:27] simple checks really, yet those who are set to benefit will of course be oblivious to these Phlip - Not giving away coins, [18.10.20 02:28] This whole “Bitcoin Cash is the true Bitcoin - see whitepaper” is really stupid. It also ignores the history of how Bitcoin Cash came into existence Jingles, [18.10.20 02:28] Phillip, remove anyone here that has said Bitcoin Gold was the original Bitcoin immediately Jingles, [18.10.20 02:28] ^^^^ Jingles, [18.10.20 02:29] [In reply to Phlip - Not giving away coins] It falls to pieces the moment it's questioned. Spoice, [18.10.20 02:29] It is not about "True" Bitcoin Spoice, [18.10.20 02:30] It is about the Bitcoin closest to the experiment which always was Spoice, [18.10.20 02:30] I don't care about "True" or not, they all are true Phlip - Not giving away coins, [18.10.20 02:30] [In reply to Jingles] Sorry, I hve stopped reading all the sillyness above. Will reread later Jingles, [18.10.20 02:30] [In reply to Phlip - Not giving away coins] I'm joking around 😂 Spoice, [18.10.20 02:30] but the rule of entropy says I shouldn't place my money nor effort in experiments which are set to fade eventually, because they have skewed incentives Phlip - Not giving away coins, [18.10.20 02:31] [In reply to Spoice] You get to chose that for yourself but you do not get to dictate it for others David B., [18.10.20 02:31] [In reply to Phlip - Not giving away coins] Don't read it. You will have no braincells left Spoice, [18.10.20 02:31] Bitcoin as we know it has a long track record of incentives which work Spoice, [18.10.20 02:31] I won't ever dictate it for others Spoice, [18.10.20 02:31] I only would dictate it for myself, just like how I never use BTC or BSV today, I won't use ABC tomorrow Spoice, [18.10.20 02:32] only because they're new experiments Spoice, [18.10.20 02:32] interesting, and I wish them luck Jingles, [18.10.20 02:32] "Bitcoin is Bitcoin" is a false statement - Spoice 2020 Spoice, [18.10.20 02:32] but I would rather stick to the Bitcoin I know Spoice, [18.10.20 02:32] that's all Jingles, [18.10.20 02:32] I won't ever dictate it for others - Also Spoice Phlip - Not giving away coins, [18.10.20 02:32] Bitcoin Cash came with a plan snd goals. They were clearly presented in two presentations that happened before viabtc announced they would mine with ABC software and create a coin and chain named Bitcoin Cash Spoice, [18.10.20 02:32] Yes, because he means BTC is Bitcoin, and that's a false statement Jingles, [18.10.20 02:32] How is it false? Spoice, [18.10.20 02:32] It is an instance of Bitcoin Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:33] [In reply to Michael Nunzio] you're looking intimidatingly handsome in your new profile picture Phlip - Not giving away coins, [18.10.20 02:33] [In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]] Lol Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:33] [In reply to J Stodd] actually a good question Spoice, [18.10.20 02:34] Anyway, those are my two cents Spoice, [18.10.20 02:34] Everyone is free to choose which experiments to pour their effort on and their money in Phlip - Not giving away coins, [18.10.20 02:34] [In reply to Spoice] You are entitled to your opinion. Spoice, [18.10.20 02:34] Andreas is publishing Lightning Network books, I mean Spoice, [18.10.20 02:34] So to each his own Phlip - Not giving away coins, [18.10.20 02:35] [In reply to Spoice] Lets leave it at that Spoice, [18.10.20 02:35] but Bitcoin as I know it continues with no Tax, and that in my opinion is BCH with no tax Phlip - Not giving away coins, [18.10.20 02:35] Ah you had to continue Phlip - Not giving away coins, [18.10.20 02:36] Good thing no tax is proposed by anyone Spoice, [18.10.20 02:35] Isn't this the Bitcoin Cash telegram? Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:35] 😅 Spoice, [18.10.20 02:36] If I don't discuss Bitcoin Cash here, where should I? Spoice, [18.10.20 02:36] Tax, IFP, call it what you will Spoice, [18.10.20 02:36] from my perspective as a user, it's one the same J Stodd, [18.10.20 02:36] [In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]] I bet nobody will answer it, either Phlip - Not giving away coins, [18.10.20 02:37] [In reply to Spoice] Apparently btc /s David B., [18.10.20 02:37] [In reply to Spoice] As a user what do you care? Jingles, [18.10.20 02:37] Ooh, can I shill the Bitcoin room in here? Spoice, [18.10.20 02:37] Nah, I prefer quick responses and chats Spoice, [18.10.20 02:37] Reddit is broken Phlip - Not giving away coins, [18.10.20 02:37] [In reply to Jingles] Lol J Stodd, [18.10.20 02:37] [In reply to Spoice] Nobody even pays it, it just comes out of the block reward. The block reward is not sentient, it cannot be stolen from or wronged Phlip - Not giving away coins, [18.10.20 02:37] Dont push your luck 😉 Jingles, [18.10.20 02:37] [ 😀 Sticker ] Michael Nunzio, [18.10.20 02:38] [In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]] You too brother. 🙏 Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:38] [In reply to Michael Nunzio] but mine is the same....i need new ones everyone always calls me fat because of this one Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:38] literally if i say 1 thing to any troll anywhere first thing they say is "ok fatass" Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:38] i blame this dumb photographer Michael Nunzio, [18.10.20 02:38] [In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]] Don't listen. Phlip - Not giving away coins, [18.10.20 02:39] u/spoice maybe write a read.cash article if you really feel you need to educate people Spoice, [18.10.20 02:39] David, as a user I believe that each new experiment carries risk with it, why should I take part in a new fork of Bitcoin which has a new set of game-theory rules which doesn't even benefit me, rather it benefits some other entity which will take 5% of any effort or economic activity I produce on this chain? They're also off-loading the risk to me as a usebuildebusiness who choose to join their experiment. Spoice, [18.10.20 02:40] Why should I take that risk while the Bitcoin I know and have known for over 10 years worked perfectly for me thus far? (BCH, that is) Jingles, [18.10.20 02:40] small fees and empty blocks? Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:41] It will insure that a centralized group has control over development and they are by decree in the code, it's a literal take over. Phlip - Not giving away coins, [18.10.20 02:41] [In reply to Spoice] “BSV-freeze the protocol - true Bitcoin” sounds like more your thing David B., [18.10.20 02:41] [In reply to Spoice] Better run bitcoin core 0.1 Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:41] Imagine if satoshi keyd his address in the code to be paid out of every block, but instead of paying himself started a company "Bitcoin Dev Co" Spoice, [18.10.20 02:42] Not really, BSV kills the incentives I am discussing too Phlip - Not giving away coins, [18.10.20 02:42] [In reply to Jingles] Please stay nice now Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:42] No one would ever be able to say Bitcoin was Decentralized, Bitcoin Dev Co would get paid directly from the reward. Jingles, [18.10.20 02:42] [In reply to Phlip - Not giving away coins] "BSV: We have all the Bad Idea. On chain" Spoice, [18.10.20 02:42] The Nash equilibrium we have tested for the past 10 years will be changed with ABC, it changed with BTC and BSV too Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:42] "Bad Solutions Verified" Spoice, [18.10.20 02:42] that game-theory set of incentives Spoice, [18.10.20 02:43] why would I want to take a risk with any of those experiments when I gain 0? David B., [18.10.20 02:43] Better run bitcoin core 0.1 Spoice, [18.10.20 02:43] Nope, you're talking technical freezing of development, that's not what I am addressing Jingles, [18.10.20 02:43] [In reply to David B.] Thats the BTC chain though Phlip - Not giving away coins, [18.10.20 02:43] [In reply to Spoice] O please share with us your background in the subject. Or are you now just parroting others Spoice, [18.10.20 02:44] BSV wants to freeze the technical development and they want a stable protocol from an API/development perspective Spoice, [18.10.20 02:44] but from an incentive ruleset perspective, they already butchered the equilibrium Bitcoin had Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ], [18.10.20 02:44] [In reply to Phlip - Not giving away coins] That's one of those phrases, when you hear it you know they are just a parrot of someones propaganda. "MUH NASH EQUILIBRIUM!" David B., [18.10.20 02:44] Stable = bad? Jingles, [18.10.20 02:45] [In reply to Jc Crown [ I DON'T DM PEOPLE - DON'T GIVE ME MONEY! ]] I love you Spoice, [18.10.20 02:45] Philip, for an admin you are ought to be nicer, if you think I am parroting others you're free to think that, but to state it so bluntly in your position is just... wrong Spoice, [18.10.20 02:46] If you think the point I made is wrong, discuss it Phlip - Not giving away coins, [18.10.20 02:46] [In reply to Jingles] Maybe talk to him in DM about that?😉 Spoice, [18.10.20 02:46] not me Jingles, [18.10.20 02:46] [In reply to Phlip - Not giving away coins] working on it. Phlip - Not giving away coins, [18.10.20 02:46] [In reply to Spoice] I ought to be nicer...😂😂😂 Spoice, [18.10.20 02:47] Also, anyone who studied Bitcoin at length and its set of incentives and game-theory ruleset should know what a Nash Equilibrium is and who the players are in the Bitcoin game Phlip - Not giving away coins, [18.10.20 02:47] [In reply to Spoice] You state as fact. You get to dhow why your statements or opinions are even relevant. Spoice, [18.10.20 02:48] If it's not a fact, highlight how Spoice, [18.10.20 02:48] don't attack me Spoice, [18.10.20 02:48] prove me wrong Spoice, [18.10.20 02:48] if you fail that simple debate test David B., [18.10.20 02:48] How's that breakfast helping? Spoice, [18.10.20 02:48] you should rename from Janitor to Tyrant Jingles, [18.10.20 02:48] I'm still waiting to see the defined rules as per the wp Michael Nunzio, [18.10.20 02:49] [In reply to Spoice] Didn't know this was stand up comedy night in here. Michael Nunzio, [18.10.20 02:49] I missed the memo Phlip - Not giving away coins, [18.10.20 02:49] If I have to prove all idiots on the internet wrong I would have a hard time. You are starting to really waste everybody’s time. You state, you prove. Or you are just generating noise Phlip - Not giving away coins, [18.10.20 02:50] [In reply to Spoice] Be careful now. Michael Nunzio, [18.10.20 02:50] Noisy bugger. Phlip - Not giving away coins, [18.10.20 02:52] Getting close to just do some cleaning up. Spoice, [18.10.20 02:52] If you can't debate technical points I am making about Bitcoin Cash on a Bitcoin Cash Telegram, and within the span of 10 minutes you called me stupid, idiot, noisy and a parrot, you absolutely are a tyrant and I stand by my point: You should not be an admin here, nor anywhere actually. If you think I should be careful for the fear of you banning me, go ahead. You still fail to debate the simplest technical point and yet claim you can "but can't be bothered to". You remind me of that Thermos guy. Spoice, [18.10.20 02:53] How do people with 0 technical know how end up in these admin positions is beyond me Jingles, [18.10.20 02:53] I challenged your comments and you just changed the goal posts. Phlip - Not giving away coins, [18.10.20 02:53] [In reply to Spoice] Ok. You are not paying me and you are free to create noise elsewhere
Small reviews of (I think) all incremental games I've ever played on Android
I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose. THE BEST GAMES I'VE PLAYED ARE THESE (no order):
Honorable Mention: Eggs, Inc The rest: more or less hated it Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??". ------ Time Idle RPG This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time? Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it. 2 Path of Idling The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress. The game is a RPG game and these are the things that opened up for me in the first few hours. Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done) Skills Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here. Quest that also includes Perks and Skill quests. Gear which 5 equipment slots, plus craft plus trade plus smelt Also gear for your Pet, which is also another tab! Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on. The dev has added a lot of features, now it's time to rework the game, and have the features take their time. 2 Idle Slayer The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down. With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades. So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better. 4 Exponential Idle A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME. 3 Factoid Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3 Spark Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3 Antimatter Dimensions Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game. 5 Melvor Idle It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into. 2 A Girl Adrift The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me. You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures. 3 Archer: Danger Phone I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort. There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this. 1 Home Quest This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up. 2 Idle Industry This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones. 2 Masters of Madness Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me. 1 Soda Dungeon 2 Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end. 2 Bacterial Takeover Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped. 2 LogRogue Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing. 3 A Kittens Game Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before. But still probably the best incremental ever. 5 A Dark Room An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me. 2 Little Healer Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game. 1 Clickie Zoo Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway. 4 Idling to Rule the Gods The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty. I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format. 2 Realm Grinder This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes. Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre. 2 Spaceplan A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?) 3 Zombidle Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs 2 Eggs, Inc While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing? Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point? Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless. 4 Castle Clicker Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers. 2 Endless Era This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun??? 1 Idle Quote An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind. 2 Monster Miser An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun. 3 Pocket Politics An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind. 1 Time Clickers A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks. 1 Tap Tap Fish - Abyssrium I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that. 2 Cartoon 999 Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience. 2 Dungeon Manager Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games. 2 Final Fortress Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face. The zombie skin was also crappy. 1 Mana Maker Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless. So fail, sorry. 2 Infinity Dungeon The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play. 1 Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up. 2 Tap Dungeon RPG Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes. 1 Dungeon 999 F: Secret of Slime Dungeon Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up. 2 Tap Dungeon RPG Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes. 1 Tower of Hero You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again. There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh. 3 Pageboy Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it! 2 Idle Warriors The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny. But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it. 2 Tap! Tap! Faraway! Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity. 2 Auto RPG Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight! There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself. 4 Merchant Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters. I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times. 2 Idle Oil Tycoon This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app. It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore. 5 Soda Dungeon This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder. The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game. 4 10 Billion Wives Kept Man Life The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses. I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me. Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff. 3 Adventure Capitalist One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless. 3 The Monolith A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing. 2 USSR Simulator An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days. 2 RPG Clicker They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall. 1 Logging Quest Logging Quest 2 [Review is for the original and its sequel] There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be? 1 Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless. Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals. 1 Galaxy Clicker A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun. 2 Megatramp A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells. 1 Inflation RPG It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it. 2 Widget RPG Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills. It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do. 2 Capitalist Tycoon I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on. But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year. 2 Clicking Bad An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play. 2 Zombie Tapper A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless. 1 Bitcoin Billionaire I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first. 3 Tap Titan An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive. 4 God Squad I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored. 1
Why Osana takes so long? (Programmer's point of view on current situation)
I decided to write a comment about «Why Osana takes so long?» somewhere and what can be done to shorten this time. It turned into a long essay. Here's TL;DR of it:
The cost of never paying down this technical debt is clear; eventually the cost to deliver functionality will become so slow that it is easy for a well-designed competitive software product to overtake the badly-designed software in terms of features. In my experience, badly designed software can also lead to a more stressed engineering workforce, in turn leading higher staff churn (which in turn affects costs and productivity when delivering features). Additionally, due to the complexity in a given codebase, the ability to accurately estimate work will also disappear. Junade Ali, Mastering PHP Design Patterns (2016)
Longer version: I am not sure if people here wanted an explanation from a real developer who works with C and with relatively large projects, but I am going to do it nonetheless. I am not much interested in Yandere Simulator nor in this genre in general, but this particular development has a lot to learn from for any fellow programmers and software engineers to ensure that they'll never end up in Alex's situation, especially considering that he is definitely not the first one to got himself knee-deep in the development hell (do you remember Star Citizen?) and he is definitely not the last one. On the one hand, people see that Alex works incredibly slowly, equivalent of, like, one hour per day, comparing it with, say, Papers, Please, the game that was developed in nine months from start to finish by one guy. On the other hand, Alex himself most likely thinks that he works until complete exhaustion each day. In fact, I highly suspect that both those sentences are correct! Because of the mistakes made during early development stages, which are highly unlikely to be fixed due to the pressure put on the developer right now and due to his overall approach to coding, cost to add any relatively large feature (e.g. Osana) can be pretty much comparable to the cost of creating a fan game from start to finish. Trust me, I've seen his leaked source code (don't tell anybody about that) and I know what I am talking about. The largest problem in Yandere Simulator right now is its super slow development. So, without further ado, let's talk about how «implementing the low hanging fruit» crippled the development and, more importantly, what would have been an ideal course of action from my point of view to get out. I'll try to explain things in the easiest terms possible.
else if's and lack any sort of refactoring in general
Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away. Antoine de Saint-Exupéry
This is why refactoring — activity of rewriting your old code so it does the same thing, but does it quicker, in a more generic way, in less lines or simpler — is so powerful. In my experience, you can only keep one module/class/whatever in your brain if it does not exceed ~1000 lines, maybe ~1500. Splitting 17000-line-long class into smaller classes probably won't improve performance at all, but it will make working with parts of this class way easier. Is it too late now to start refactoring? Of course NO: better late than never.
If you think that you wrote this code, so you'll always easily remember it, I have some bad news for you: you won't. In my experience, one week and that's it. That's why comments are so crucial. It is not necessary to put a ton of comments everywhere, but just a general idea will help you out in the future. Even if you think that It Just Works™ and you'll never ever need to fix it. Time spent to write and debug one line of code almost always exceeds time to write one comment in large-scale projects. Moreover, the best code is the code that is self-evident. In the example above, what the hell does (float) 6 mean? Why not wrap it around into the constant with a good, self-descriptive name? Again, it won't affect performance, since C# compiler is smart enough to silently remove this constant from the real code and place its value into the method invocation directly. Such constants are here for you. I rewrote my code above a little bit to illustrate this. With those comments, you don't have to remember your code at all, since its functionality is outlined in two tiny lines of comments above it. Moreover, even a person with zero knowledge in programming will figure out the purpose of this code. It took me less than half a minute to write those comments, but it'll probably save me quite a lot of time of figuring out «what was I thinking back then» one day. Is it too late now to start adding comments? Again, of course NO. Don't be lazy and redirect all your typing from «debunk» page (which pretty much does the opposite of debunking, but who am I to judge you here?) into some useful comments.
This is often neglected, but consider the following. You wrote some code, you ran your game, you saw a new bug. Was it introduced right now? Is it a problem in your older code which has shown up just because you have never actually used it until now? Where should you search for it? You have no idea, and you have one painful debugging session ahead. Just imagine how easier it would be if you've had some routines which automatically execute after each build and check that environment is still sane and nothing broke on a fundamental level. This is called unit testing, and yes, unit tests won't be able to catch all your bugs, but even getting 20% of bugs identified at the earlier stage is a huge boon to development speed. Is it too late now to start adding unit tests? Kinda YES and NO at the same time. Unit testing works best if it covers the majority of project's code. On the other side, a journey of a thousand miles begins with a single step. If you decide to start refactoring your code, writing a unit test before refactoring will help you to prove to yourself that you have not broken anything without the need of running the game at all.
This is basically pretty self-explanatory. You set this thing once, you forget about it. Static code analyzer is another «free estate» to speed up the development process by finding tiny little errors, mostly silly typos (do you think that you are good enough in finding them? Well, good luck catching x << 4; in place of x <<= 4; buried deep in C code by eye!). Again, this is not a silver bullet, it is another tool which will help you out with debugging a little bit along with the debugger, unit tests and other things. You need every little bit of help here. Is it too late now to hook up static code analyzer? Obviously NO.
Say, you want to build Osana, but then you decided to implement some feature, e.g. Snap Mode. By doing this you have maybe made your game a little bit better, but what you have just essentially done is complicated your life, because now you should also write Osana code for Snap Mode. The way game architecture is done right now, easter eggs code is deeply interleaved with game logic, which leads to code «spaghettifying», which in turn slows down the addition of new features, because one has to consider how this feature would work alongside each and every old feature and easter egg. Even if it is just gazing over one line per easter egg, it adds up to the mess, slowly but surely. A lot of people mention that developer should have been doing it in object-oritented way. However, there is no silver bullet in programming. It does not matter that much if you are doing it object-oriented way or usual procedural way; you can theoretically write, say, AI routines on functional (e.g. LISP)) or even logical language if you are brave enough (e.g. Prolog). You can even invent your own tiny programming language! The only thing that matters is code quality and avoiding the so-called shotgun surgery situation, which plagues Yandere Simulator from top to bottom right now. Is there a way of adding a new feature without interfering with your older code (e.g. by creating a child class which will encapsulate all the things you need, for example)? Go for it, this feature is basically «free» for you. Otherwise you'd better think twice before doing this, because you are going into the «technical debt» territory, borrowing your time from the future by saying «I'll maybe optimize it later» and «a thousand more lines probably won't slow me down in the future that much, right?». Technical debt will incur interest on its own that you'll have to pay. Basically, the entire situation around Osana right now is just a huge tale about how just «interest» incurred by technical debt can control the entire project, like the tail wiggling the dog. I won't elaborate here further, since it'll take me an even larger post to fully describe what's wrong about Yandere Simulator's code architecture. Is it too late to rebuild code architecture? Sadly, YES, although it should be possible to split Student class into descendants by using hooks for individual students. However, code architecture can be improved by a vast margin if you start removing easter eggs and features like Snap Mode that currently bloat Yandere Simulator. I know it is going to be painful, but it is the only way to improve code quality here and now. This will simplify the code, and this will make it easier for you to add the «real» features, like Osana or whatever you'd like to accomplish. If you'll ever want them back, you can track them down in Git history and re-implement them one by one, hopefully without performing the shotgun surgery this time.
Again, I won't be talking about the performance, since you can debug your game on 20 FPS as well as on 60 FPS, but this is a very different story. Yandere Simulator is huge. Once you fixed a bug, you want to test it, right? And your workflow right now probably looks like this:
Fix the code (unavoidable time loss)
Rebuild the project (can take a loooong time)
Load your game (can take a loooong time)
Test it (unavoidable time loss, unless another bug has popped up via unit testing, code analyzer etc.)
And you can fix it. For instance, I know that Yandere Simulator makes all the students' photos during loading. Why should that be done there? Why not either move it to project building stage by adding build hook so Unity does that for you during full project rebuild, or, even better, why not disable it completely or replace with «PLACEHOLDER» text for debug builds? Each second spent watching the loading screen will be rightfully interpreted as «son is not coding» by the community. Is it too late to reduce loading times? Hell NO.
Or any other continuous integration tool. «Rebuild a project» can take a long time too, and what can we do about that? Let me give you an idea. Buy a new PC. Get a 32-core Threadripper, 32 GB of fastest RAM you can afford and a cool motherboard which would support all of that (of course, Ryzen/i5/Celeron/i386/Raspberry Pi is fine too, but the faster, the better). The rest is not necessary, e.g. a barely functional second hand video card burned out by bitcoin mining is fine. You set up another PC in your room. You connect it to your network. You set up ramdisk to speed things up even more. You properly set up Jenkins) on this PC. From now on, Jenkins cares about the rest: tracking your Git repository, (re)building process, large and time-consuming unit tests, invoking static code analyzer, profiling, generating reports and whatever else you can and want to hook up. More importantly, you can fix another bug while Jenkins is rebuilding the project for the previous one et cetera. In general, continuous integration is a great technology to quickly track down errors that were introduced in previous versions, attempting to avoid those kinds of bug hunting sessions. I am highly unsure if continuous integration is needed for 10000-20000 source lines long projects, but things can be different as soon as we step into the 100k+ territory, and Yandere Simulator by now has approximately 150k+ source lines of code. I think that probably continuous integration might be well worth it for Yandere Simulator. Is it too late to add continuous integration?NO, albeit it is going to take some time and skills to set up.
Stop caring about the criticism
Stop comparing Alex to Scott Cawton. IMO Alex is very similar to the person known as SgtMarkIV, the developer of Brutal Doom, who is also a notorious edgelord who, for example, also once told somebody to kill himself, just like… However, being a horrible person, SgtMarkIV does his job. He simply does not care much about public opinion. That's the difference.
Ultimate glossary of crypto currency terms, acronyms and abbreviations
Eth 2.0 vs Polkadot and other musings by a fundamental investor
Spent about two hours on this post and I decided it would help the community if I made it more visible. Comment was made as a response to this
I’m trying to avoid falling into a maximalist mindset over time. This isn’t a 100% ETH question, but I’m trying to stay educated about emerging tech. Can someone help me see the downsides of diversifying into DOTs? I know Polkadot is more centralized, VC backed, and generally against our ethos here. On chain governance might introduce some unknown risks. What else am I missing? I see a bunch of posts about how Ethereum and Polkadot can thrive together, but are they not both L1 competitors?
What else am I missing?
The upsides. Most of the guys responding to you here are full Eth maxis who drank the Parity is bad koolaid. They are married to their investment and basically emotional / tribal in an area where you should have a cool head. Sure, you might get more upvotes on Reddit if you do and say what the crowd wants, but do you want upvotes and fleeting validation or do you want returns on your investment? Do you want to be these guys or do you want to be the shareholder making bank off of those guys? Disclaimer: I'm both an Eth whale and a Dot whale, and have been in crypto for close to a decade now. I originally bought ether sub $10 after researching it for at least a thousand hours. Rode to $1500 and down to $60. Iron hands - my intent has always been to reconsider my Eth position after proof of stake is out. I invested in the 2017 Dot public sale with the plan of flipping profits back to Eth but keeping Dots looks like the right short and long term play now. I am not a trader, I just take a deep tech dive every couple of years and invest in fundamentals. Now as for your concerns:
I know Polkadot is more centralized
The sad truth is that the market doesn't really care about this. At all. There is no real statistic to show at what point a coin is "decentralized" or "too centralized". For example, bitcoin has been completely taken over by Chinese mining farms for about five years now. Last I checked, they control above 85% of the hashing power, they just spread it among different mining pools to make it look decentralized. They have had the ability to fake or block transactions for all this time but it has never been in their best interest to do so: messing with bitcoin in that way would crash its price, therefore their bitcoin holdings, their mining equipment, and their company stock (some of them worth billions) would evaporate. So they won't do it due to economics, but not because they can't. That is the major point I want to get across; originally Bitcoin couldn't be messed with because it was decentralized, but now Bitcoin is centralized but it's still not messed with due to economics. It is basically ChinaCoin at this point, but the market doesn't care, and it still enjoys over 50% of the total crypto market cap. So how does this relate to Polkadot? Well fortunately most chains - Ethereum included - are working towards proof of stake. This is obviously better for the environment, but it also has a massive benefit for token holders. If a hostile party wanted to take over a proof of stake chain they'd have to buy up a massive share of the network. The moment they force through a malicious transaction a proof of stake blockchain has the option to fork them off. It would be messy for a few days, but by the end of the week the hostile party would have a large amount of now worthless tokens, and the proof of stake community would have moved on to a version of the blockchain where the hostile party's tokens have been slashed to zero. So not only does the market not care about centralization (Bitcoin example), but proof of stake makes token holders even safer. That being said, Polkadot's "centralization" is not that far off to Ethereum. The Web3 foundation kept 30% of the Dots while the Ethereum Foundation kept 17%. There are whales in Polkadot but Ethereum has them too - 40% of all genesis Ether went to 100 wallets, and many suspect that the original Ethereum ICO was sybiled to make it look more popular and decentralized than it really was. But you don't really care about that do you? Neither do I. Whales are a fact of life.
VCs are part of the crypto game now. There is no way to get rid of them, and there is no real reason why you should want to get rid of them. They put their capital at risk (same as you and me) and seek returns on their investment (same as you and me). They are both in Polkadot and Ethereum, and have been for years now. I have no issue with them as long as they don't play around with insider information, but that is another topic. To be honest, I would be worried if VCs did not endorse chains I'm researching, but maybe that's because my investing style isn't chasing hype and buying SUSHI style tokens from anonymous (at the time) developers. That's just playing hot potato. But hey, some people are good at that. As to the amount of wallets that participated in the Polkadot ICO: a little known fact is that more individual wallets participated in Polkadot's ICO than Ethereum's, even though Polkadot never marketed their ICO rounds due to regulatory reasons.
generally against our ethos here
Kool aid. Some guy that works(ed?) at Parity (who employs what, 200+ people?) correctly said that Ethereum is losing its tech lead and that offended the Ethereum hivemind. Oh no. So controversial. I'm so personally hurt by that. Some guy that has been working for free on Ethereum basically forever correctly said that Polkadot is taking the blockchain tech crown. Do we A) Reflect on why he said that? or B) Rally the mob to chase him off?
Also Parity locked their funds (and about 500+ other wallets not owned by them) and proposed a solution to recover them. When the community voted no they backed off and did not fork the chain, even if they had the influence to do so. For some reason this subreddit hates them for that, even if Parity did the 100% moral thing to do. Remember, 500+ other teams or people had their funds locked, so Parity was morally bound to try its best to recover them. Its just lame drama to be honest. Nothing to do with ethos, everything to do with emotional tribalism. Now for the missing upsides (I'll also respond to random fragments scattered in the thread):
This isn’t a 100% ETH question, but I’m trying to stay educated about emerging tech.
A good quick intro to Eth's tech vs Polkadot's tech can be found on this thread, especially this reply. That thread is basically mandatory reading if you care about your investment. Eth 2.0's features will not really kick in for end users until about 2023. That means every dapp (except DeFI, where the fees make sense due to returns and is leading the fee market) who built on Eth's layer 1 are dead for three years. Remember the trading card games... Gods Unchained? How many players do you think are going to buy and sell cards when the transaction fee is worth more than the cards? All that development is now practically worthless until it can migrate to its own shard. This story repeats for hundreds of other dapp teams who's projects are now priced out for three years. So now they either have to migrate to a one of the many unpopulated L2 options (which have their own list of problems and risks, but that's another topic) or they look for another platform, preferably one interoperable with Ethereum. Hence Polkadot's massive growth in developer activity. If you check out https://polkaproject.com/ you'll see 205 projects listed at the time of this post. About a week ago they had 202 listed. That means about one team migrated from another tech stack to build on Polkadot every two days, and trust me, many more will come in when parachains are finally activated, and it will be a complete no brainer when Polkadot 2.0 is released. Another huge upside for Polkadot is the Initial Parachain Offerings. Polkadot's version of ICOs. The biggest difference is that you can vote for parachains using your Dots to bind them to the relay chain, and you get some of the parachain's tokens in exchange. After a certain amount of time you get your Dots back. The tokenomics here are impressive: Dots are locked (reduced supply) instead of sold (sell pressure) and you still earn your staking rewards. There's no risk of scammers running away with your Ether and the governance mechanism allows for the community to defund incompetent devs who did not deliver what was promised.
Wouldn’t an ETH shard on Polkadot gain a bunch of scaling benefits that we won’t see natively for a couple years?
Yes. That is correct. Both Edgeware and Moonbeam are EVM compatible. And if the original dapp teams don't migrate their projects someone else will fork them, exactly like SUSHI did to Uniswap, and how Acala is doing to MakerDao.
Although realistically Ethereum has a 5 yr headstart and devs haven't slowed down at all
Just because it's "EVM Compatible" doesn't mean you can just plug Ethereum into Polkadot or vica versa, it just means they both understand Ethereum bytecode and you can potentially copy/paste contracts from Ethereum to Polkadot, but you'd still need to add a "bridge" between the 2 chains, so it adds additional complexity and extra steps compared to using any of the existing L2 scaling solutions
That only applies of you are thinking from an Eth maximalist perspective. But if you think from Polkadot's side, why would you need to use the bridge back to Ethereum at all? Everything will be seamless, cheaper, and quicker once the ecosystem starts to flourish.
I see a bunch of posts about how Ethereum and Polkadot can thrive together, but are they not both L1 competitors?
They are competitors. Both have their strategies, and both have their strengths (tech vs time on the market) but they are clearly competing in my eyes. Which is a good thing, Apple and Samsung competing in the cell phone market just leads to more innovation for consumers. You can still invest in both if you like. Edit - link to post and the rest of the conversation: https://www.reddit.com/ethfinance/comments/iooew6/daily_general_discussion_september_8_2020/g4h5yyq/ Edit 2 - one day later PolkaProject count is 210. Devs are getting the hint :)
What I currently use for privacy (after almost 2 years of long investing into it)
An Overview of Arizona Primary Races - Part 4: Legislative Districts 11-20
Welcome back to my omnibus compendium of Arizona’s upcoming primary races in the style of my 2018 summaries. The primary is set to take place August 4th – early voting ballots should have been mailed out on or around July 8th. Arizona’s a really interesting state (I may be a hair biased), since it not only is home to 2-3 swing House seats and a high-profile Senate race, but also tenuous majorities in both state houses that could – theoretically – neuter Ducey’s trifecta this fall. And counties have their races this year as well, so I’ve highlighted some of the fireworks ongoing in Maricopa. And this is before factoring in the fact that our state is a COVID-19 hotspot, with an unpopular Republican Governor doing almost nothing to stop it. If you’re interested about which district you live in, check https://azredistricting.org/districtlocato. If you want to get involved with your local Democratic party, find your legislative district on the previous link (NOT CD), and then search for your LD’s name at this link. Feel free to attend meetings, they’re a great way to get involved with candidates and like-minded individuals. If you wish to donate to a “clean elections” candidate (mentioned in the post as “clean”), you will have to live in that candidate’s legislative district to give qualifying $5 contributions (check here if anyone needs it in your area), but they are allowed to accept a limited amount of “seed money” from people outside of the district. The three CorpComm candidates can take $5’s statewide. If you do not want to vote at the polls, you will need to request an early ballot using the website of your county’s recorder prior to July 4th. Example links for Maricopa, Pima, and Pinal. Others available if needed. Race ratings for listed primaries will be listed as Safe/Likely/Leans/Tilt/Tossup (alternatively Solid instead of Safe if my mind blanks) and are not indicative of my own preference for that seat. I’ll denote my personal primary preferences at the end of this series, as well as the best Republican ticket for the Dems if someone here really really wants to pull a GOP ballot in the primary. I do not advise it, but since I can't stop ya, you'll get my best suggestions. Write-in candidates have yet to file, which could give us an outside chance at getting some Libertarians on the ballot (the Greens have lost their ballot access). If you have any questions about voting in the primary, which races are the most contested, and how to get involved with other Democrats in Arizona, feel free to PM me. All fundraising numbers here are as of 7/18/2020 (“Q2”). District stats are listed for the race that involved the top Democratic vote-getter in the past two midterm cycles plus the last two presidential races, taken from Daily Kos’s legislative sheet – Clinton’16, Obama’12, Sinema’18, and Garcia’14 (not his 2018 run). Part 1: Statewide and Congressional Races Part 2: Maricopa County Races Update 1: Congressional and County Rating Updates Part 3: Legislative Districts 1-10 ALL OPINIONS ARE MY OWN SOLELY IN MY CAPACITY AS A VOTER IN ARIZONA, AND NOT REPRESENTATIVE OF ANY ORGANIZATIONS I WORK/ED FOR OR AM/WAS A MEMBER OF. THIS POST IS IN NO WAY ENDORSED BY THE ARIZONA DEMOCRATIC PARTY OR ANY SUB-ORGANIZATION THEREOF, OR ANY FILED CANDIDATE. Alright, let’s get cracking, y’all. I’m going to try to save time and characters on the safer seats when I can, although of course I’ll expound on any fun stuff that comes up. Legislative District 11 (McSally+9.93, Trump+13.9, Douglas+16.7, Romney+19.3) The first district in this writeup installment is LD11, a district very close geographically and politically to LD8. Unlike LD8, however, LD11 has slowly been trending towards Democrats, instead of away from them. Encompassing the southern half of Pinal (including a large chunk of Casa Grande) and bits of Pima, LD11 could swing under the right conditions, but is probably a safe seat this year. That’s disappointing, since the incumbents in the district are pretty darn nasty. Incumbent Senator Venden “Vince” Leach ($98K COH), a sort-of Great Value Mitch McConnell, loves to spend his time filing SB1487 complaints against various liberal towns in Arizona – basically, suing cities over their attempts to go above and beyond state law when it comes to certain issues. Leach leads the SB1487 leaderboard with 4 SB1487 suits, most recently targeting Pima County over COVID-19 safety regulations that were slightly stricter than state law. Joining the suit were his House counterparts, COVID-19 conspiracy-monger Bret Roberts ($22.4K COH) and actual goddamn Oathkeeper and Charlottesville trutherMark Finchem ($27K COH). Facing Finchem and Roberts is the Democratic House nominee for LD11, Dr. Felipe Perez ($24.2K COH). Perez has made few waves online and I haven’t seen him even in the same tier of candidates as Girard in LD8, so he’s probably not going to supercharge this district into Dem. territory. But given the spike in public approval for the healthcare industry due to COVID, he may get lucky. On the Senate side, Leach’s opponent will be one of retired public administrator Linda Patterson ($4.7K COH, Clean) and Marine drill instructor Joanna Mendoza ($14.5K COH). Anything could happen between now and August, but Mendoza currently has a significant organizational, political (endorsements) and fiscal advantage over Patterson, and will probably be the nominee come August. A well-run race could feasibly knock out Finchem or Roberts, but I’ve yet to see that happen. Still, it’s far out enough that I’m not going to slam the door shut on a Perez win just yet. hunter15991 Rating: GOP primary unopposed, Safe Mendoza, Perez unopposed, Safe Leach, Safe Roberts, Likely Finchem general Legislative District 12 (McSally+17.19, Trump+24.5, Douglas+17.84, Romney+33.35) Really not going to focus much on this district to save space, as it’s a snoozefest. House Majority Leader Warren Petersen ($84.8K COH) is running for Senate to replace outgoing Sen. Eddie Farnsworth. Petersen faces Haitian DREAMer. former teacher, and 2018 LD-12 House nominee Lynsey Robinson ($1.4K COH). Robinson’s a great person, but lost her House race against Petersen by the 1v1 equivalent of 20 points, and shows no sign of knocking him off this time around. Petersen’s runningmates, Rep. Travis Grantham ($39K COH) and Queen Creek Councilman Jake Hoffman ($107.7K COH) are unopposed in both the primary and general. hunter15991 Rating: Primaries all unopposed, Safe Petersen general, GOP House unopposed Legislative District 13 (McSally+21.59, Trump+26.96, Douglas+26.22, Romney+31.62) Moving on to another Safe GOP district with not much activity – LD13! Stretching from the whiter Yuma neighborhoods all the way to Phoenix exurbs in Maricopa County (and the mirror image of LD4 to its south), LD13 routinely sends Republican slates to the legislature. This year, incumbents Sen. Sine Kerr ($58.5K COH), Rep. Tim Dunn ($60.4K COH), and Rep. Joanne Osborne ($15K COH) are all fighting to hold their seats. Kerr is unopposed in both the primary and general, while Dunn and Osborne are in the opposite situation – they’ve got two elections between now and inauguration day. Democratic paralegal Mariana Sandoval ($3.1K COH, Clean) will put up little resistance for the GOP in the general, but the entrance of former Senator and former Speaker Pro Tem Steve Montenegro ($27.8K COH) could really shake up the LD13 House primary. Montenegro, a Salvadoran-American legislator who resigned his Senate seat to run for the CD-8 special election primary (he placed 3rd, ultimately losing to then-Sen. Debbie Lesko), was a rising star in the AZ-GOP before his resignation and contemporaneous sexting scandal. This Senate run could be a good way for him to get his foot back in the door, and since his election would single-handedly double the amount of non-white Republicans in the legislator, I would figure that some Arizona Republicans are excited that Montenegro is throwing his hat back into the ring. I haven’t seen much about this primary online, but there’s vague general on GOP pages dinging Montenegro for his ties to a 2016 National Popular Vote bill in the legislature, which is a big purity sticking point for the further-right members of the Arizona GOP. That being said, the chatter is vague at best, and Montenegro has enough conservative cred (with endorsements from people like Joe Arpaio and former Rep. Trent Franks back during his special election run) that he will primarily face issues over the sexting scandal. I’ll give Osborne and Dunn a slight advantage over their incumbency, financial well-being, and the issues in Montenegro’s closet, but this is a really tight race and Montenegro could very well end up back in the legislature this time next year. hunter15991 Rating: Dem. unopposed, Kerr unopposed, Tilt Osborne, Tilt Dunn, All Safe GOP general Legislative District 14 (McSally+23.83, Trump+26.24, Douglas+22.88, Romney+26.84) This is yet another district where Democrats stand no real chance in competing this year, and haven’t in quite some time. Situated in SE Arizona, LD14 once incorporated some ancestrally Democratic mining towns in Greenlee and Graham County, but they’ve grown red enough in the past couple of decades that this district is now held by three GOP legislators. Former House Speaker and current Sen. David Gowan ($60.9K COH) (who was previously in the news for trying to use a state vehicle to assist in a failed Congressional campaign) faces realtor Bob Karp ($12.9K COH, Clean) in the general, while House incumbents Rep. Gail “Tax porn to build the wall” Griffin” ($50.5K COH) and Rep. Becky Nutt ($47.4K COH) face retired union activist Ronnie Maestas-Condos ($686 COH, Clean) and teacher Kim Beach-Moschetti ($13K COH, Clean). All 3 races will probably be easy GOP wins. hunter15991 Rating: Candidates unopposed in primaries, All Safe GOP general Legislative District 15 (McSally+8.01, Trump+16.61, Douglas+11.06, Romney+25.44) LD15, up in Northern Scottsdale and Phoenix, is one of the final frontiers of suburban expansion for Arizona Democrats, along with the Mormon suburbs of the far East Valley (LD12, 16, and 25). A very wealthy area, LD15 has routinely been a GOP stronghold – but their hold on the area has been dissipating steadily rapidly in the Trump era. In 2018, two Dem. House candidates both managed to outperform the “single-shot” performance of a 2016 candidate, and Kristin Dybvig-Pawelko ($48.6K COH, hereafter “KDP”) improved on the district’s 2016 State Senate margin by several points despite facing a significantly more difficult opponent than the 2016 Democrat. KDP is running again this year, as a single-shot candidate for the State House. Her opponents have yet to be set in stone, as both GOP Representatives are vacating their seats to run for higher office, and there are three GOP candidates in the August primary vying for two nominations. Veteran Steve Kaiser ($13.6K COH) and State House policy adviser Justin Wilmeth ($16K COH, $5.2K self-funded) are the nominal establishment picks for both seats, and have been endorsed by a whole host of GOP legislators. However, they face stiff competition from businessman Jarret Hamstreet ($23.2K COH, $10K self-funded), who boasts endorsements from GOP power-players like the local Chamber of Commerce and the NRA, as well as tacit support from the incumbent Senator in the district Heather Carter ($101.2K COH) (somewhat of an Arizona Lisa Murkowski). I’ve been able to find very little chatter on the race, but with Hamstreet’s significant fundraising advantage I definitely think he secures one of the two nominations this November. While the district is still quite red, KDP is no spring chicken, and facing Kasier, Hamstreet, or Wilmeth will be a lot easier than her run against Carter in 2018. If I’m going to be honest, it is the GOP Senate primary that is almost as important as the House general election. Heather Carter has gotten on the bad side of quite a few conservative legislators during her tenure in the Senate, holding up GOP budgets with her partner in crime Paul Boyer in 2019 over a stalled child sexual assault statute of limitations bill and this year over an amendment to give additional funding to firefighters for PPE and to students for tuition support. That amendment failed 15-15 thanks to one Kate Brophy McGee - more on her later. Carter’s actual attempts at moderation (as opposed to McGee’s performative bullshit) has inspired current State Rep. Nancy Barto ($9.9K COH) to challenge her for the Senate. Barto has the support of both Kaiser and Wilmeth (as well as most of the GOP establishment) but has been routinely lagging behind Carter in fundraising (both in terms of current COH and overall amount raised). Carter has been bringing in more “moderate” and pro-public education GOP volunteers from all over Phoenix and is sure to put up a fight in August. As it stands, I think she narrowly pulls it off. There is no Democratic Senate opponent in the general, so winning the primary automatically wins the seat. If you’ve got GOP friends in AZ who just can’t bare phonebanking for Democratic candidates but complain about the state of the Republican party, send them her way. Carter has beliefs. Barto has none. Slate totals:
Barto coalition (KaiseWilmeth/Barto): $40.5K
hunter15991 Rating: Dem. unopposed, Tilt Carter, Lean Hamstreet, Tilt Kaiser, GOP Sen. unopposed in general, Likely Hamstreet, 2nd GOP unopposed Legislative District 16 (McSally+17.58, Trump+28.37, Douglas+17, Romney+28.11) LD16, out on the border between Pinal and Maricopa County, is probably the reddest district in Arizona that could still be relatively considered “suburban”. The only Democratic candidate is write-in House candidate Rev. Helen Hunter ($783 COH), and while her background is stellar (incl. past work with the NAACP, Mesa PD’s Use of Force Committee, and other community involvement), there isn’t even a guarantee she’ll make it onto the November ballot. Meanwhile, Rep. Kelly Townsend ($15.5K COH) has tired of the State House (just like she tired of her furry fursona, and is running unopposed for State Senate. The real drama, therefore, is in the GOP State House primary to win Townsend’s old seat. Incumbent Rep. John Fillmore ($12.9K COH) is running for another term, and seems set to win one of the two nominations. Townsend’s former seat is contested by respiratory therapist Liza Godzich ($14.6K COH) (who wins the “most moderate” title by default by virtue of taking COVID kinda seriously), CorpComm policy advisor Jacqueline Parker ($16.4K COH), and school choice activist/general lunatic Forest Moriarty ($17.7K COH). Moriarty has the valuable Townsend endorsement, but has not been able to consolidate support easily elsewhere – Parker’s CorpComm ties let her bring quite a few assets of her own to bear, as well as endorsements from Congressman Andy Biggs and the NRA. This election will be a test of Townsend’s downballot coattails, as well as those of the school choice movement in AZ parlaying any support they may have into legislative results. Success for Moriarty here could go as far as inspiring Townsend to run for Governor. We’ll see if it comes to that. hunter15991 Rating: No Dem. filed (pending write-in), Townsend unopposed, Lean Fillmore, Tossup ParkeMoriarty, GOP unopposed in general Legislative District 17 (Sinema+3.53, Trump+4.09, Douglas+3.12, Romney+14.16) One of the reasons I significantly delayed writing these writeups was because I was dreading writing about LD17. Not to doxx myself completely, but in 2018 I had far too many negative encounters with the incumbent Democratic Representative, Jennifer Pawlik ($101.3K COH) that made me routinely question my support of her. I’m still trying to heal the wounds in multiple relationships I have with friends that were caused by Pawlik’s actions. I deeply regret ever lifting a finger to help her when I had opportunities in other districts. But because her actions never got physical, because the stakes are so high this year, and because too much unsubstantiated negative talk about a candidate can get a post deleted - I don’t wish to publicly expound on her actions (nor put words in the mouth of other people who interacted with her). Feel free to PM if interested. Pawlik as a candidate is a grab-bag. On paper she’d be a strong option for a suburban district – a teacher and education funding activist with a prior win during the 2018 wave. However, behind the scenes she is quite a poor campaigner in ways that directly impact Democratic candidates’ odds and presences in the district, including her own - which makes me more apprehensive of her odds of re-election than her fellow Jennifer in HD18 (Rep. Jennifer Jermaine), who’s quite similar to Pawlik on the whole. Pawlik’s Senate runningmate this year is local businessman and first-generation American Ajlan “AJ” Kurdoglu ($51.5K COH). AJ’s a good guy and more serious of a campaigner than Pawlik, and is on well enough terms with her that no inter-candidate drama will probably happen this fall (which would be a welcome change for the district). He’s been slightly outpacing her in fundraising and seems to be hitting the ground running. The Republican incumbents in this district are Sen. JD Mesnard ($102.6K COH), who moonlights as legal counsel for an organization categorized as a hate group by the SPLC, and Jeff Wenninger ($117.8K COH), a backbench Bitcoin bro. Wenninger and Mesnard have both been in their seats for a while, and this cycle were backing Chandler Vice Mayor (and JD Mesnard’s mom) Nora Ellen for the other State House seat – Ellen lost to Pawlik in 2018. But in a stroke of luck for Pawlik, Ellen failed to qualify for the ballot this year. However, in a similar stroke of luck for the GOP Liz Harris ($27.3K COH, $21.3K self-funded) - a local realtor (like Ellen) - did qualify. I’ve yet to discern just how close she is with Mesnard and Wenninger, and how much cash she is willing to dump into this race, but in terms of how random non-GOP establishment candidates the LD17 Republicans could have done far worse than Harris. All the pieces in this district would point to a shift even further left than it was in 2018, and had I not known what I know about Pawlik this would be a Tilt D House/Tossup Senate. But I don’t know if she’s changed since 2018 - and if she hasn’t, there is no guarantee that she won’t snatch defeat from the jaws of victory. hunter15991 Rating: Primaries uncontested, Tilt Mesnard, Tossup House (Pawlik/Harris), Safe Wenninger Legislative District 18 (Sinema+18.58, Clinton+10.39, Garcia+12.5, Romney+1.93) Like LD10 in the previous part of my writeup, the situation in LD18 is another blast of the proverbial Gjallarhorn for the AZ-GOP’s suburban chances. Once a very competitive district (fully red as recently as 2016), LD18 is now held by 3 Democrats – Sen. Sean Bowie ($106.3K COH), Rep. Jennifer Jermaine ($65.7K COH), and Rep. Mitzi Epstein ($60.8K COH). Bowie and Epstein have carved rather moderate paths in their respective houses having been elected back when this district was more competitive, while Jermaine’s tacked a bit more to the left, and has been a prominent voice for increasing education funding (prior to running for the State House she was a public school funding activist and IIRC Moms Demand Action member) and for missing indigenous women (Jermaine is part indigenous herself). The GOP’s troubles in this district started around the filing deadline, when one of their candidates, Alyssa Shearer, withdrew from the primary. Super anti-abortion nut Don Hawker ($619 COH) filed as a write-in candidate to replace her, but it’s uncertain if he’ll qualify for the general election. Their other House candidate, Bob Robson ($11K COH) is on paper a solid candidate (being a former Speaker Pro Tem of the state house), but lost by the equivalent of 6% to Epstein in 2016 and by 19% when he ran for Kyrene Justice of the Peace (a district that roughly matches the boundaries of LD18. Robson’s an old warhorse) - going 0 for 2 since 2014. It’s a sign of the times that he and discount Scott Roeder are the two potential House candidates for the GOP in this district. In the Senate, the GOP doesn’t fare much better. Real estate agent Suzanne Sharer ($4.2K COH) is trying to run a semblance of a decent race against Sen. Bowie, but keeps using her campaign Twitter (@blondeandsmart – I promise you that’s a real handle) to retweet QAnon shit. Sharer is going nowhere in November. That’s if she makes it to November, given her past retweets advocating for people to drink bleach to cure COVID. hunter15991 Rating: Primaries uncontested, All Safe Dem. general Legislative District 19 (Sinema+44.97, Clinton+40.25, Garcia+32.38, Obama+34.3) LD19 is a safe Democratic district in the West Valley, where all the drama is happening in the primary. Rep. Lorenzo Sierra ($9.3K COH) and Rep. Diego Espinoza ($25.2K COH) are both running for re-election, defending their seats against challenger Leezah Sun ($5.1K COH), a local activist. Sierra and Espinoza haven’t been particularly conservative in their voting records in the legislator, but have taken some flack from the more progressive wing of the party lately for outside corporate expenditures in this primary. I’m honestly unsure why these PACs are weighing in given that Sun isn’t running all that good of a campaign, but I guess better spend it here than in tighter primaries. Assistant State Minority Leader Lupe Contreras ($7.2K COH) is unopposed in his primary. In the general, there’s one GOP candidate for both House and Senate, but both are write-ins and could possibly not qualify for the ballot. For now, Democrats are unopposed in this district in the general. hunter15991 Contreras uncontested, Safe Sierra, Safe Espinoza, Uncontested Dem. general Legislative District 20 (Sinema+3.7, Trump+8.01, Douglas+0.04, Romney+12.87) LD20 is another suburban district where Democrats could see sizable gains this fall. Won by Sinema and Maricopa County Recorder Adrian Fontes, and almost snagged by David Garcia during the 2014 Superintendent race, LD20 has been on the Arizona Democratic Party’s mind for a few cycles now. Their candidates this year are strong – 2018 Senate nominee Doug Ervin ($94.6K COH) has filed for a rematch after losing by 4 in 2018 (where an independent ex-GOP candidate took 7% - Ervin claims Quelland actually hurt him more than district Republicans), and retired teacher Judy Schweibert ($158.2K COH) is running for House. Both are running bang-up campaigns and seem set to make November a problem for local Republicans, and Ervin has eschewed the public funding he took last time in order to be able to fundraise better for the slugfest ahead. The local GOP, however, isn’t taking this lying down. Representatives Shawnna Bolick ($161.8K COH) - who was almost bumped off the ballot for using a PO Box as her filing address - and Anthony Kern ($73.4K COH) - an ex-cop on the Brady “untrustworthy cop” list - have been building their warchests in preparation for this cycle after narrowly hanging on in 2018 (despite both Democrats in that race running with public funding). While Bolick has typically stayed out of especially heinous controversy on social media (despite once posting that all masks come from Wuhan and are thus contaminated with COVID), Kern’s time on the force seems to have stuck with him, and his Twitter feed is full of a lot of pro-cop posts and whatnot. With Schweibert running as a single-shot candidate this year I can see Kern’s tendency of accidentally discharging his foot into his mouth finally coming back to bite him. On the Senate side the past election results are slightly more promising than the House, but the opponent is tougher as well. Sen. Paul Boyer ($50.5K COH) is probably the closest there is to a living John McCain in the Arizona Legislature (not to deify him too much – he’s still conservative), having blocked two GOP budgets in the past two years along with Sen. Heather Carter (see LD15). In 2019 this was over a child sexual assault reform bill (extending the statute of limitations), and in 2020 this was over a lack of funding to firefighters and university students in the emergency “skinny” COVID budget the legislature passed in the spring. His attempts at moderation are visible outside of that: Boyer’s abysmal Q2 fundraising – per his own words – came from not fundraising at all during the 5 month long legislative session despite campaign finance rules only banning lobbyist contributions during the session (and I guess that’s commendable self-policing), and on his website he stops just short of calling for abortion to be banned, which makes him Margaret fucking Sanger among the current AZ-GOP. That’s not to say that people shouldn’t support Ervin with all it takes – hell, if anything he’ll need more help to oust Boyer. Ultimately I think Ervin holds a narrow lead in this race with the absence of Quelland and with far better fundraising than what the LD20 slate had last year, but the election is still quite far away. If I had to pick one Democrat to win in this district, it’d be Schweibert. hunter15991 Rating: Primaries uncontested, Tilt Ervin, Tilt Schweibert, 2nd House uncontested
In essence, the Byzantine generals’ problem is an allegory in the field of computer science, which tells a story of two generals (there can be more than two generals) planning to attack an enemy city. The generals tell both armies to attack from each side of the enemy’s castle, the east side and the west side. The issue at hand is a timing or synchronization problem coupled with trust ... The Byzantine Generals Problem is a computer-related problem consisting in finding an agreement by communicating through messages between the different components of the network. But Bitcoin solved it.. This is a problem that was theorised by the mathematicians Leslie Lamport, Marshall Pease and Robert Shostak in 1982, who created the metaphor of the generals. Bitcoin and the Byzantine Generals Problem In fault-tolerant computer systems, and in particular distributed computing systems, Byzantine fault tolerance is the characteristic of a system that tolerates the class of failures known as the Byzantine Generals' Problem , which is a generalized version of the Two Generals' Problem . Byzantine Generals Problem and Bitcoin. The above dilemma isn’t necessarily limited to just two generals. In a distributed network such as that of Bitcoin’s, all participants and nodes are essentially of equally hierarchy. So, now instead of needing to reach verification and agreement between two parties, we need all participants to approve, while neutralizing corrupt or misleading players ... Byzantine Generals’ Problem and Bitcoin. The above dilemma isn’t necessarily limited to just two generals. In a distributed network such as that of Bitcoin’s, all participants and nodes are essentially of equally hierarchy. So, now instead of needing to reach verification and agreement between two parties, we need all participants to approve, while neutralizing corrupt or misleading ...
Inside a Bitcoin mine that earns $70K a day - YouTube
The virtual goldrush to mine Bitcoin and other cryptocurrencies leads us to Central Washington state where a Bitcoin mine generates roughly $70,000 a day min... How Bitcoin mining actually works - What is the "cryptographic puzzle"? - Duration: 14:13. Keifer Kif 78,184 views. 14:13. How to BitCoin mine using fast ASIC mining hardware - Duration: 27:15. ... How to manually remove these little performance ruining bastards. These things are becoming the new epidemic. Most anti viruses don't detect them because the... In this video, I cover the Two Generals Problem, The Byzantine Generals Problem, Byzantine Fault Tolerance, Proof of Work, Proof of Stake, and Delegated Byza... Bitcoin and cryptocurrency mining explained with the Byzantine Generals Problem. We use it to explain the essence of cryptocurrency mining. https://www.udemy...